Art + Game
|workshop by JULIAN OLIVER
|3D GAME for ART
|iMAL , Brussels, 27/11 - 1/12/2006
|A workshop about artistic usage of 3d game engines directed by Julian Oliver
The workshop will explore artistic usages of 3d game engines, with a particular emphasis on using open source tools. The workshop will be directed by Julian Oliver, an artist internationaly known in the field.
Using Blender as a core development context, Julian will cover rapid protoyping, 3D modeling, event frameworks, game scripting (using Python) and the basics of networking your interactive project with PureData or MaxMSP. In the last day, Julian will introduce how engines such as Soya3D, Ogre3D and QuakeIII can be used for more ambitious projects, using techniques and strategies learned in the first phase of the intensive.
About Julian Oliver
|Workshop dates are : from Monday 27 NOV to Friday 1 DEC in Brussels. From 10am to 18pm with lunch break.
|at iMAL office, Centre Dansaert, 7 rue d'Alost, 1000 Brussels.
|With the support of Commission Communautaire française (Cocof) of the Brussels-Capital Region.