Processing

"Processing is an open source programming language and integrated development environment (IDE) built for the electronic arts and visual design communities with the purpose of teaching the basics of computer programming in a visual context, and to serve as the foundation for electronic sketchbooks. The project was initiated in 2001 by Casey Reas and Benjamin Fry, both formerly of the Aesthetics and Computation Group at the MIT Media Lab. One of the stated aims of Processing is to act as a tool to get non-programmers started with programming, through the instant gratification of visual feedback. The language builds on the Java programming language, but uses a simplified syntax and graphics programming model."

[src : wikipedia.org]

http://processing.org/

Activities

2013

Initiated in 2005, the Summer Digital Art Workshops go on with this 9th edition! Join us for an inspiring summer under the digital sun.

2012

For this last Code, Arts & Crafts of 2012, we will introduce you to two new topics, and of course dedicate some time to your personal Arduino and Processing projects.

2012

Comment activer des objets inattendus, bricolés à l'aide d'Arduino, et les commander à partir de Processing?

2012

Initiated in 2005, the Summer Digital Art Workshops go on with this 8th edition! This year, we introduce a new workshop around digital fabrication, christening our brand new Fab Lab iMAL! Join us, for an inspiring summer under the digital sun.

2012

Smart architecture is the future. This is what demonstrate Elise Elsacker and Yannick Bontinckx with their Kinetic Pavilion, a structure that can react to wheater conditions, human movements, social media and certainly much more.

2011

Our Saturday workshop comes back with 2 ever-present topics: how to make 2 computers or softwares talk to each other and how to find our way amongst these little components that prevents our little motors to burn from a 220v exposure? The answers are simple: OSC, UDP, transistors and relays!

2011

For Nuit Blanche and Todays Art Festival in Brussels we invite you to take control of miniMAL, the low-res, low-tech media facade created by iMAL during the Media Facade Festival Europe 2010.

2011

Launched in 2005, the Summer Digital Art Workshops continue for the 7th edition! This year they will be extended by 2 additional modules (Drupal and OpenCV) that complement the other 5 updated courses for an inspiring summer under the digital sun.

2011

We open this new season of the Code, Arts & Crafts workshops with 2 new topics, one exploring the EL wires trend, the other reviewing the basis of computer vision through the OpenCV library for Processing.

2011

After Nintendo’s Wiimote, the geek/open source community hacks a new gaming device: the Kinect, Microsoft’s 3D camera for the Xbox.

iMAL invites you to discover the creative potential of this new tool, during an afternoon of presentation and a day of experimentation.