Code, Arts & Crafts: Blender
Saturday, 30 April 2016 | 00:00 - 19:00
Introduction workshop to 3D modelling
Blender is a powerful, free and open source 3D modelling software, used for animation, video games, data visualisation or designing objects for digital fabrication. Join us during these two afternoons, and let's discover the basics and possibilities of Blender!
The workshop will take place in two different sessions:
- on Saturday 16 April: introduction to Blender
- on Saturday 30 April: exploring a more computational approach, through code
Registration is mandatory through this form. Price: 15€ per session / 30€ for both!
The workshop is given in French (but the workshop leader does speak English)
Workshop leader
François Zajéga is a digital artist working and living in Belgium.
He worked for 4 years as a researcher at the insitute for new media technologies Numédiart, in the field of computer vision. He's now teaching at l'École supérieure des Arts "Arts au Carré" and he is involved in several artistic projects supported by the Commission des Arts Numériques de la Fédération Wallonie-Bruxelles. François is is also involved in F/LAT and regularly collaborates with Constant vzw. He was recently in residency at iMAL for his project Tanukis.
Programme
Samedi 16 avril, 13:00 - 19:00
- 3d: concepts de base [théorie]
- initiation blender [pratique]
- pésentation avec l'interface
- modes d'édition et outils standards
- bases du rendu
- format d'exportation
- hands-on
* prérequis: aucun
Samedi 30/04, 13:00 - 19:00
- python
- initiation rapide à la programmation python [théorie]
- manipulation d'objets Blender en python [pratique]
- ref: http://blender-brussels.github.io/articles/experimental-mesh-generation/
- sverchok (parametric modeling)
- présentation [théorie]
- installation et prise en main de l'addon [pratique]
- ref: http://blender-brussels.github.io/articles/parametric-modeling-with-sver...
- hands-on
* prérequis: bonne connaissance de blender OU avoir participé à la session du 16 avril
* matériel à apporter pour chaque participant
-- un portable
-- une souris 3 boutons
-- blender installé >> https://www.blender.org/download/
Practical Info
Saturday, 16 & 30 April 2016
13:00 - 19:00
Participation fee: 15€ per session
Max. 15 participants
The workshop will only take place if we reach a minimum amount of registrations. Details on payment will be send to you once we reached that amount.
L'atelier se donne en français
Registration: through this form
Location: iMAL
30 Quai des Charbonnages / Koolmijnenkaai
1080 Brussels
(second floor)
Media Gallery <>
Header picture:
Blobby by Jedidiah Hurt
License: Attribution-NonCommercial-ShareAlike 2.0 Generic (CC BY-NC-SA 2.0)
1:
Bubble branches by Tom Beddard
License: Attribution-NonCommercial-ShareAlike 2.0 Generic (CC BY-NC-SA 2.0)
Saturday, 16 & 30 April 2016
13:00 - 19:00
Participation fee: 15€ per session
Max. 15 participants
The workshop will only take place if we reach a minimum amount of registrations. Details on payment will be send to you once we reached that amount.
L'atelier se donne en français
Registration: through this form
Location: iMAL
30 Quai des Charbonnages / Koolmijnenkaai
1080 Brussels
(second floor)
An archive : 1999-2010-2019
This page is an archive of the iMAL website that operated between 2010 and 2019. It compiles activities and projects made since 1999.
For our most recent news and activities, please check our new website at https://imal.org